Is It Knowledge or Ignorance?
Everybody appreciates helpful advice and suggestions, but when they come in the form of ignorance and naivete, they can often cause more harm than good. Whether you are a complete newbie or an experienced capsuleer, always qualify your statements with a degree of certainty when relaying such information, and provide the context in which the information or advice applies. If you want to offer an idea but don’t know if it is a good idea, you may want to phrase it as a question instead.
The Importance of Context
Knowledge is only as valuable in the context in which it is provided. When giving advice, provide the context in which the advice holds, and when asked for advice, inquire sufficiently that you have a complete context in which the advice is to be provided.
For example: suppose someone asks for a good fit for a Catalyst. A bad response would be to simply link a fit. A good response would be to inquire the circumstances in which the fit is to be used before giving advice. Considerations include but are not limited to: PVE or PVP? Solo/Small Gang/Large Fleet? Role? Expendability? Cost? Skill Levels? etc. As another example, when someone asks what is the tradehub of EVE, don’t simply respond “Jita” – mention the 5 tradehubs (the four quadrants plus the central), or at least ask which quadrant they are located in and suggest that specific tradehub. You are welcome to emphasize that Jita is the largest and most popular, but it is by no means the only one and isn’t always worth the trip.
Knowledge without Context is Ignorance.
Common Newbie Derps
|Derp Statements||Why Derp?|
|There are hostiles in Jita/Amarr/Dodixie/Hek/Rens||These are the 5 tradehubs of EVE. They are the most populated systems in EVE, and as such you will always find plenty war targets, pirates, suicide gankers, scammers, etc.
Pointing these out is like saying there are stars in the sky or water in the ocean
|There are hostiles in Uedama, Tama, …||Certain systems, for various reasons, are always considered dangerous every hour of every day. Reasons include but are not limited to: Factional Warfare, strategic importance (esp. bottleneck gates), areas of operations of the larger and powerful (usually pirate) alliances, etc.
Creating a list of these systems is a bit more difficult than listing the tradehubs, but once they are learned (at least informally) then you should never bother to report the presence of hostiles there.
|Mining is a great way to make money!||No, it’s not! Mining is one of the worst ways to make money in EVE. While the revenue is reliable, the profitability with respect to time is very low, and the opportunity cost (that is, how much you could be making doing other endeavors within your reach) is very high. Even mission running or exploration is far more profitable, though perhaps in forms of wealth other than ISK.|
|There’s <X> in this belt!||By simply knowing the system security level and what quadrant it falls under, it is highly predictable what kinds of ore will be available in belts in that system. Furthermore, most systems have random ore sites that contain ores usually found in lower security systems; because these are so common, they are also not worth mentioning. (That is, they can typically be assumed to be present in just about any system.) Unless someone is specifically looking for a specific ore in a system with desirable properties (eg. close by, low activity, etc), it’s not worth shouting out|
|There’s high density <X> in this belt!||There’s high density <X> in every belt. Again, not worth shouting out. When mining, remember that there are three ‘sizes’ of ores and ice corresponding to normal, +5%, and +10% yield variants. The icon of the ore in your overview will tell you which of the three variants it is – a lot easier than having to memorize or constantly reference an ore table to know which is more worthwhile to mine!|
|I usually just reprocess and/or sell off <X>…||The vast majority of items in EVE are more useful intact for direct consumption by you, the corp, or the alliance than reprocessed or sold. The uses of many items are not always immediately apparent, but it suffices to say that if players are buying them, then they’re buying them for a reason. Items that you sell such as tags, salvage, and commodities are hidden gems whose value you might not appreciate until you’ve sold off your entire bounty for far less than what it was actually worth. Very rarely is it worthwhile to sell an item! In particular, when you sell immediate you are almost always getting badly undercut. If you want to sell an item at or above its actual value, you almost always need to set it as a long-term sell order (ie. 3 months), and you may need to periodically adjust its price to ensure the order remains competitive over time.
If you do not know what an item is used for, ask! There are also some online EVE item databases that can show you the uses of certain items. Very few items in EVE have no value at all apart from novelty, ‘spares’ for use in missions if the originals are lost, and for selling to NPC buyers.