Broadcasts, the Watch List, and Tags are closely related – they all provide a clear and concise mechanism of fleet communication that does not rely on text chat or voice chat. These tools are useful to all members of any fleet of any size, purpose, or composition, for casual and structured fleets, for fleets comprised of experienced and inexperienced players alike.
Broadcasts are the primary means by which fleets communicate. Whereas text comms can take precious time to type out, and voice comms can get crowded very quickly, broadcasts are quick to issue/identify and easy to sift through.
To View Broadcasts
- Open the Fleet Window (EVE Menu > Social > Fleet)
- In the Fleet Window, select the History Tab
- Under Filters, select “Broadcast History”
- Broadcasts will now appear in reverse chronological order. Older events can be cleared by pressing the Clear History button.
The most common broadcasts can be issued by pressing the respective broadcast icons at the bottom of the Fleet window.
They are, in order:
- Enemy Spotted
- Need Armor
- Need Shield
- Need Capacitor
- In Position At (System)
- Need Backup
- Hold Position
- At Location
The Fleet Window Menu contains an additional broadcast: Travel to My System
Targets selected in space or on the Overview Window can also be broadcast via right-click menu.
When a target is broadcast, an broadcast icon appears on the target and on the right end of its overview entry for a few seconds.
When a target has been broadcast, its name will appear in the Fleet window. If you receive a target broadcast and it is not clear which target of the same name is meant, you can right click the entry and lock the target; if you already have the target locked, then left clicking it will select that target if it isn’t already selected.
Generally, only the commanders of the fleet broadcasts; however, if you are being adversely affected by a target (ie. EWAR), then it is generally acceptable to broadcast a target and inform your fleetmates that it is a priority that they be addressed.
You can set the scope of your broadcast to everyone, your group, or your superiors by repeatedly pressing and cycling the button on the lower right corner of the Fleet Window. This feature isn’t used much for small fleets, but is used extensively for large fleets involving multiple squads and wings to prevent spamming broadcasts to non-relevant fleetmates.
The Watch List
The Watch List is a small window used to monitor the shield, armor, and hull of selected fleetmates. It also provides visual indicators of the most recent broadcasts issued by those fleetmates and of when they are being attacked.
To add someone to the Watch List, right click them > Fleet > Add to Watch List. Note that you cannot add yourself to the Watch List.
Once the Watch List window is open, you can select and drag & drop the remaining fleetmates onto the Watch List. In small fleets you generally want everyone listed, but in large fleets you generally only want to monitor your squadmates and perhaps a few other special fleetmates.
In the example below, Archer en Tilavine is being attacked (name is flashing red), his shield has been destroyed, his armor is at roughly 50%, and his hull is still intact. The Need Shield broadcast indicator is also visible. Note that broadcasts do not appear automatically when your shield/armor/hull/cap are low, so they only appear if they were broadcast by that fleetmate.
The broadcast indicators in the Watch List do not disappear by themselves, but they may be manually cleared via the Watch List menu.
Note that if a broadcast target indicator is shown in the Watch List, then you can hover over it for more information. This is especially useful if multiple fleetmates are broadcasting targets, and you need to determine which broadcasts come from which fleetmates.
Fleet Commanders can assign tags to objects in space by right clicking them (or their entry in the Overview window) > Tag Item. Letters or numbers may be used as tags. Multiple objects may be tagged and can share the same tag.
Once an object has been tagged, the letter or number assigned to it will be permanently shown next to the object in space and in the Tag column (if visible) in the Overview window. It is generally advised that everyone enable the Tag column in their overview and make it the first column.
Tagging can be used alongside or instead of target broadcasting. (Non-Commanders cannot tag but can broadcast; Commanders may choose to assign tags to these broadcasts.) Commanders will typically provide directives regarding tags such as:
- “Focus on #7, then #3, then #8”
- “Do not attack #2. Save #2 for last”
- “#A will focus on small ships, #B will serve as support, and #C will focus on defending #B. #D will focus on large ships but will cover #B if needed”